Battlefield 6 Devs Say New Conquest Tweaks Will Improve the Pace of Matches, But Fans Have Other Ideas

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Michael Cripe

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The Battlefield 6 team at EA and Battlefield Studios is shrinking ticket sizes for their large-scale Conquest multiplayer game mode, but players aren’t sold that these changes will improve the pace of matches.

An update to the structure of Conquest matches arrived in an official post from the Battlefield Comms X/Twitter account. It details blanket changes across every Conquest map in Battlefield 6, as the developers aim to ensure matches “finish at a more natural pace.”


To achieve this, BF Studios says it has reduced ticket sizes from 1000 tickets to a unique ticket goal for each map. These range from 900 tickets on maps like Siege of Cairo and Empire State to 700 tickets on maps like Mirak Valley and Operation Firestorm. You can see the full breakdown below.

  • Siege of Cairo from 1000 to 900
  • Empire State from 1000 to 900
  • Iberian Offensive from 1000 to 900
  • Liberation Peak From 1000 to 800
  • Manhattan Bridge From 1000 to 800
  • Operation Firestorm From 1000 to 700
  • New Sobek City from 1000 to 900
  • Mirak Valley from 1000 to 700

BF Studios says its goal is to keep matches moving at a more natural pace, but players aren’t convinced that reduced ticket requirements are what Battlefield 6 needs.

Meanwhile, BF Studios added in a separate tweet that the Out of Bounds timer for vehicles on Battlefield 6’s Manhattan Bridge map in Conquest and Escalation have been increased from five to 10 seconds.

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Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
 
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