Artinovich
★ Owl ★
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I will check the map out and see the compatibility with panorama , if all good sure we can add it
in the frist 30 sec the server allways laggs var is pending to hardI have no lag on server.
If you have a good pc and good internet connection there are no problems
+1 for ranks removing, its stupid for me and no one cares about them, cuz they are not real, +1 for ping limit to 150 or even lower (performance will be better)..jojojo server performance !!! maybe we can remove some serverplugins too fix laggs and set max ping from 200 to150
remove ingame ranks and wire plug for this maybe campomart for THE CAMPERS
MAYBE make a vote for this
Some players would grind on the server for ranks - I would say its an important tool to keep up the population within the server. But would it be possible to simply the effect during rank ups (even if it is only client sided)?+1 for ranks removing, its stupid for me and no one cares about them, cuz they are not real, +1 for ping limit to 150 or even lower (performance will be better)..
+10000Can we limit the nade and molly proportionally in the server just like the awp? For example every 2 players can only buy one nade and molly.
I am fine with flash and smoke but nade and molly makes the short take very difficult.
Especially when the server is full, the setup of dust2 map becomes very CT sided. It is so hard to make entry with tons of nades and mollys into your face. Reducing the number of nade and molly will help bring back the balance.
Suggest a vote(stay, more or less), so no one will complain in the futureSome people want more nades and some people want less nades
So nades amount will stay the same
65% of the player base dont have a clue about the forumSuggest a vote(stay, more or less), so no one will complain in the future
So basically you want rates for 64 tickhello,
can you just set the rate to default 196608? why the server change my rate to max? it cause lags for me and other players
my internet: down 4.16Mbps up 0.25Mbps
ping to server with cmd 72ms, in-game 90ms
loss 0% choke 0%
no, just keep 128tick, and rates should be selected manualy by the client not forced by serverSo basically you want rates for 64 tick
I dont think other players argree with you on that one